Particle Emitter Project - OpenGL ES2 + ARC
We've created a sample project you can use to see a pure OpenGL ES 2.0 implementation of a particle system that can be configured using Particle Designer.
This project provides the basic elements needed to create an OpenGL ES 2.0 context and then load and run a particle system configured inside Particle Designer. No 3rd party frameworks are required so this code can easily be built into your own project.
Latest code can be found on GitHub